#ifndef GLHELPER_SCOPEDATTRIBPUSH
#define GLHELPER_SCOPEDATTRIBPUSH
#include <boost/noncopyable.hpp>
namespace GLHelper{
class ScopedAttribPush : private boost::noncopyable
{
public:
	ScopedAttribPush(unsigned Mask);
	~ScopedAttribPush();
};
}//Helper

#endif
